Engine:
- Unreal Engine
Language:
- C++
- Blueprint
Platform:
- Pc
Team:
- Gameplay Programmer:
- Maximilien Galéa
- Luca Gerber
- Thibault Pagerie
- Gaëtan Lebègue
- Bastien Rappenecker
- Nicolas Perron
- Game Artist:
- Maxime Defoulny
- Mathieu Lim
- Romain Campargue
- Orson Captain Sass
- Game Designer:
- Thibaut Panchout
- Corentin Samaniego
- Hugues Antiphon
- Willian Rey-Pommier
- Music & Sound Desing:
- Quentin Adoue
- Vinh-An Buis
Production time: 6 months
This is my graduation project where I mainly worked as a gameplay and gamefeel programmer and helped on the tech-art side.











