Engine:
- UNITY
Language :
- C#
Platform :
- Pc
- Mobile
- Web
Rush was a 2-month project of the second year at Isart. The project aimed to learn the basics of 3D on Unity by reproducing the game Rush released in 2010, while also contributing creatively by creating assets from pro-builder, a 3D editor included in Unity, as well as 3 levels not included in the original game. In addition, the game had to be playable on Android and WebGL.








